Module Guide

GAMA2004 Digital Sculpting

Module Leader: Jaime Pardo. 
Office Hours: Monday - Wednesday.
Skype Availability by appointment: Wednesday.  
Submission Date: Monday 04/05/20.

Introduction
Digital Sculpting is an alternative method of mesh manipulation that aims to be more creatively intuitive than other forms of digital modeling. It emulates traditional sculpting tools and while it can function as the sole method of modeling, its use in an established production pipeline is indispensable. This module is designed to be an introduction to this organic approach to modeling which has been adopted in CG pipelines and allows for basic models produced in software such as Maya and Zbrush to be enhanced and developed to a more sophisticated level prior to rigging and animation and asset creation. 

Aims
  • Define practices involved in digital sculpting, in Games, Film and Animation. 
  • Engage with asset creation for CG industries. 
  • Practice pre-visualisation through drawing. 
  • Work and design to a set brief. 
Learning Outcomes

On successful completion of the module, students should be able to: 

  1. Define the processes and pipelines where digital sculpting is an integrated part of the production. 
  2. Evaluate and adopt correct processes to develop and realize a design in digital sculpting. 
  3. Use correct software, terminologies, conventions, and workflows in the synthesis of their designs. 
  4. Evaluate their artifacts against current industry standards and expectations. 

Learning and Teaching Activities
A variety of teaching strategies will be deployed to ensure that the material is accessible to all participants. The weekly teaching sessions will be made up of: Short lectures to provide a background introduction to principles, and mythologies behind construction to aid learner analysis and to form the backdrop to workshops.

A range of tutor-directed tasks, online video tutorials, and further reading will serve to structure your independent study and prepare you to undertake the major project that is to be assessed.
You should expect to undertake a significant amount of accompanying independent study (at least 7 hours per week) – spending time practicing, researching and preparing for sessions. 

Independent study and practice of CG modeling skills will help to develop your understanding of this challenging medium and will be critical to successful engagement with this module. Guidance on readings, lecture notes, and video tutorials will be provided on Lynda.com or via the module blog, as appropriate.

Structured individual tutorial support will be available to all students in order to provide feedback on the set tasks and to assist with the planning and organization of the main project.

Indicative Content


  • Define practices involved in digital sculpting, in Games, Film and Animation. 
  • Engage with asset creation for CG industries. 
  • Practice pre-visualisation through drawing. 
  • Work and design to a set brief. 

What is expected of you on the Module
  • Each student engages in at least 10 hours of study per week: 3 hours in class and at least 7 hours of independent study either at home or on campus.
  • You must notify the module tutor by email if you are unable to attend or are ill. Please provide the following information: your name, the module name and number, the date of the session missed, and the reason for the absence in your email
  • That you ensure that you have signed the register
  • If you have missed a session, you ensure that you catch up with the material – consulting the module blog or blackboard, other students and the module tutors as necessary to do so
  • That you undertake preparatory tasks of studying and practicing the online training materials or core reading in preparation for each session as indicated 
  • That you check your university email, the module blog and blackboard for course updates and advice
  • That mobile phones, iPods, etc are all switched off during taught sessions
  • That you say when you don’t understand something and come and ask the tutor for advice/help

Attendance Policy
It is expected that you will attend all taught sessions, in the same way, that attendance is expected in the workplace. Indeed regular attendance has a significant impact on student engagement, understanding and successful completion of University courses. Furthermore, non-attendance will significantly affect your ability successfully to complete a module and may jeopardise your ability to undertake re-assessment in the event of failing a module.

It is your responsibility as a student, just as it would be if you were an employee, to ensure that you are punctual and that your attendance has been recorded on the register each week.

Should you, for some unavoidable reason, be unable to attend a scheduled session (for example if you are ill) then you must send an email to ihcastudentabsence@worc.ac.uk. Please include in your email your name and student number, the module code and name, the date of the missed session, and your reason for missing it. You should make sure that you copy the module tutor into the email and also contact your module tutor to make arrangements to catch up on any work you have missed.

Notification must be received within 6 days of the date of the missed session.

Alternatively, you can inform IHCA of your absence via the telephone. Please ring 01905 542542 (John Powell) with the required details.

Students with two or more unexplained absences may be required to attend a tutorial/ interview with the module leader, course leader or head of the division to discuss their progress.

What help is available to help your study
Attending class sessions are extremely important in regards to receiving technical support, where possible and critical feedback from staff and peers, as you progress in the module. The module guide, online training material and blog posts from your peers and tutor are also there to help with your study.
Email responses usually within 24 hours (Monday - Wednesday only) to any questions and queries – at j.pardo@worc.ac.uk.
Individual and or group tutorials as requested – You are welcome to come and knock on our doors and ask for help at any time, but if you want to be assured of a tutorial then book a session by emailing to arrange one.

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